Wednesday, March 21, 2018
Submit your own News for
inclusion in our Site.
Click here...
Breaking News
Qualcomm's New Snapdragon 845 Virtual Reality Development Kit Coming In Q2
South Korea Fines Facebook Over Unfair Practices
Futuremark Releases DirectX Raytracing Tech Demo
Samsung Expands its 8-Inch Foundry Offerings with New RF/IoT and Fingerprint Technology Solutions
Intel and Facebook Unveil Next Generation OCP Twin Lakes 1S Server
Facebook to Respond to FTC Questions Over Cambridge Analytica Case
AMD to Fix 13 processors Vulnerabilities Reported by CTS Labs Research
Microsoft Announces Project Denali SSD For Cloud-scale Applications
Active Discussions
Which of these DVD media are the best, most durable?
How to back up a PS2 DL game
Copy a protected DVD?
roxio issues with xp pro
Help make DVDInfoPro better with dvdinfomantis!!!
menu making
Optiarc AD-7260S review
cdrw trouble
 Home > News > Games > AMD And...
Last 7 Days News : SU MO TU WE TH FR SA All News

Wednesday, March 19, 2014
AMD And Nvidia Strike New Game Partnerships

Epic Games has chosen to support Nvidia's GameWorks libraries, while AMD's Mantle API has been adopted by Crytek in its new CRYENGINE.

Epic's UE4 is poised to power new games, not only on high-end PCs, but on mobile devices as well.

Together with Epic, Nvidia incorporated support for NVIDIA GameWorks directly into Unreal Engine 4 making it easier for UE4 licensees to use Nvidia's technology. NVIDIA Gameworks libraries are designed to help developers create a special effects, such asrealistic clothing or destruction, and now these effects are available to every developer with a UE4 license.

"Daylight," the upcoming UE4 game by Zombie Studios, is the first example is what is possible with NVIDIA GameWorks and Unreal Engine 4.

NVIDIA and Epic have also shown UE4 demos running on Tegra K1. According to Nvidia, on Tegra K1, you can run the same content and the same engine using the OpenGL 4.3 API and on the Android OS.

AMD's response was announced today with a partnership with Crytek, which will add native Mantle graphics API support to the CRYENGINE.

Launched in September 2013, Mantle works by streamlining communication between a gamer's CPU and GPU. The inclusion of AMD's Mantle API will now allow CRYENGINE licensees to ready their development studios for AMD's 'closer-to-the-metal' vision for video games.

"By integrating AMD's new Mantle API, CRYENGINE will gain a dimension of 'lower level' hardware access that enables extraordinary efficiency, performance and hardware control," said Cevat Yerli, Founder, CEO & President of Crytek.

EA Games Server Compromised        All News        Oculus A Little Closer to Launch With New Oculus Rift Development Kit 2
EA Games Server Compromised     Games News      Oculus A Little Closer to Launch With New Oculus Rift Development Kit 2

Get RSS feed Easy Print E-Mail this Message

Related News
AMD to Fix 13 processors Vulnerabilities Reported by CTS Labs Research
AMD Chips Have Security Flaws, Report Claims
AMD's Project ReSX Makes Popular Games Run Smoother
GPU Market Declined seasonally in Q4, Despite Interest in Cryptocurrency Mining
AMD Brings x86 'Zen' Architecture to the Embedded Market With new Ryzen Processors
First AMD Ryzen Desktop APUs Featuring Powerful Graphics Released
Nvidia Reports High Revenue on High GPU Demand
AMD EPYC Power Three New Platforms in Dell EMC PowerEdge Family
Nvidia to Work With Continental on Robocars
AMD's Fourth Quarter Revenue Grew 34 Percent
Graphics Experts From Synaptics and Nvidia Join AMD
Chinese Automaker Chery to Use NVIDIA SoC for Level 3 Autonomous Cars

Most Popular News
Home | News | All News | Reviews | Articles | Guides | Download | Expert Area | Forum | Site Info
Site best viewed at 1024x768+ - CDRINFO.COM 1998-2018 - All rights reserved -
Privacy policy - Contact Us .