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Thursday, January 4, 2007
Michel Ancel's creation earned his following as the star of 32-bit 2D platformers and Dreamcast-era 3D adventures, and the strengths of the Rayman games were always in the gorgeous hand-drawn backgrounds, the superb character design, tight, well-constructed levels and Rayman himself - a cheeky, limbless hero with more personality than the usual cutesy animal crowd. Rayman Raving Rabbids runs with these strengths, but now they're in the service of a series of arcade mini-games. The framing structure is minimal, and adventure elements are non-existent. Each level consists essentially of an arena, four mini-games and a final challenge. Complete three of the mini-games, tackle the challenge, and it's on to the next level. Nothing could be simpler.
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