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Friday, December 22, 2006
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Now, with the Wii, Super Monkey Ball: Banana Blitz sits in a similar position. If you wanted a game emblematic of both the promise of Wii and of the challenges it offers developers, you'd be hard-pushed to find anything more representative. Cut from the same cloth as its GameCube predecessors, and unable to count on vastly upgraded visuals for effect, it's a game whose whole worth rests on the way it can utilise an oblong chunk of plastic containing a selection of motion-sensitive controls: the Wii remote.
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