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Wednesday, May 11, 2005
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Yoshi Touch & Go hovers dangerously close to being the first bona-fide classic on the DS. Like so many of Nintendo's golden greats, it's based on a simple concept and designed around the strengths of the platform. For a Sony or Microsoft game, this would usually just mean the technical strengths - let's find out how many polys we can push and show off the new water shader that the boffins came up with last Wednesday - but with Nintendo, it's always about the control...
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