Google's Cardboard VR ecosystem has a commanding share of shipments and installed base, but Samsung and Sony's successful VR launches in 2016 see them split more than half of VR hardware revenues.
Strategy Analytics estimates that over 30 million VR headsets shipped in 2016, split between 6 major competing VR platforms in an increasingly fragmented landscape.
David MacQueen, Executive Director of Strategy Analytics' Virtual Reality Ecosystem research program, noted, "2016 certainly was a busy year in VR. Appearing alongside Google Cardboard were new platforms Google Daydream, Samsung Gear VR, Oculus Rift, PlayStation VR and SteamVR, currently served by the HTC Vive device, although more vendors will join this platform in 2017."
"Our data shows that Google has a commanding lead in terms of shipments and installed base for its ultra-low cost Cardboard VR platform, and the size of the audience is already attracting marketers and brands looking to use VR as a promotional tool. However, it accounted for merely 12% revenue share. The higher-spec smartphone VR platform, Samsung Gear VR, took top spot by revenues with a 35% revenue share. Sony's successful PS VR launch sees that platform take second place by revenues, and between them Sony and Samsung captured more than half of VR hardware revenues in 2016".
Strategy Analytics analysts will present our latest insights into the smart connected device ecosystem at MWC Barcelona.