Intel Starts Sharing More Of Its Strategy for Discrete Graphics
Intel's GPU development is currently in gear, and the company is seeking for input from the the community related to the development of its first discrete GPU, set for release in 2020.
Intel's graphics team begins engaging with the community to offer insight on its plans in the GPU space, with a question and answer series at HotHardware.com, supplemented via social channels with the hash tag #AskIntelGPU.
Don't expect to see Intel sharing product and roadmap specifics. With the move, the company would like to invite enthusiasts, gamers, and mainstream users the opportunity to ask pointed questions on how it will approach the graphics, gaming and data center markets with its discrete GPU solutions, along with what its goals are and how it plans to execute on them versus stiff competition from NVIDIA and AMD.
Intel hasn’t exactly been equated with performance graphics solutions over the years, with respect to its integrated GPU solutions for the desktop and laptop PC markets. However, the company has improved its graphics solution performance and compatibility in gaming, and as it stands today, there are actually a fair number of casual gamers that are driving their experiences with Intel graphics solutions.
Don't forget that Intel has recruited AMD GPU team leader heavyweight Raja Koduri, to head up the company’s newly formed Cores And Visual Computing Group, and later hired of former AMD Radeon execs Chris Hook and Darren McPhee. And all of this came on the heels of plucking former AMD silicon engineering architect Jim Keller from Tesla, to work on Intel SoC (System on Chip) development and integration.
Intel’s discrete graphics intentions and development efforts were announced when they brought Mr. Koduri on board, it was at Siggraph 2018 in August, when Intel rolled a teaser video of its forthcoming discrete graphics solution.