CES: Razer Unveils Project Valerie and Project Ariana
Razer today revealed "Project Valerie," a portable laptop with three built-in monitors, along with the "Project Ariana," the first video projection system designed for total immersion gaming.
The "Project Valerie" system is a laptop with three built-in monitors. Each 17.3-inch 4K IGZO display is equipped with NVIDIA G-SYNC technology to offer 180 degree NVIDIA Surround View gaming. Creative professionals can look forward to 100 percent Adobe RGB color accuracy and a great amount of screen real estate.
Project Valerie uses an automatic deployment mechanism designed by Razer. Each display mechanically slides out of the side of the main screen and adjusts into place, making it easy for users to deploy. With integrated multi-monitor support, users will no longer have to deal with the cable clutter from traditional desktop setups. The result is a clean gaming and working environment that's just as easy to maintain.
The proposed system retains the iconic Razer design, while at the same time accommodating triple-monitors. A unibody CNC aluminum chassis measures just 1.5-inches thick and weighs less than 12 pounds. An included compact AC adapter is much smaller than similarly powered systems, furthering complementing Project Valerie's mobility.
Project Valerie retains the thermal management system for which Razer's line of laptops is known. A custom-designed fan and dynamic heat exchangers pair with a vapor chamber to maximize heat dissipation.
Project Valerie is the second Razer notebook to utilize Razer's Ultra-Low-Profile Mechanical switches. Each switch features a true actuation and reset point. Key presses are registered with 65 grams of force, mimicking the feel of full-size mechanical keyboards. The keyboard, trackpad, extended monitors are also Powered by Razer Chroma, which unlocks an endless array of lighting effects.
Similar to Razer's newest systems, Project Valerie equipped with NVIDIA GeForce GTX 1080 exceeds the minimum hardware requirements of HTC Vive and Oculus Rift.
Razer also today unveiled that Razer Chroma, its flagship lighting technology, will be now available to 3rd party partners. The company also gave a glimpse into the future of Razer Chroma with "Project Ariana," the first video projection system designed for total immersion gaming.
A glimpse into the future of Razer Chroma is given by Project Ariana.
"Project Ariana is a concept design that showcases the power and potential of the Razer Chroma platform in the pre-VR world in bridging the gap between gamers and games," says Razer Co-Founder and CEO Min-Liang Tan. "Video projection, multi-color lighting and the responsive intelligence of our Razer Chroma engine are changing the way we game today. We and our publishing and technology partners are working toward new visual solution for an even more incredible and visually rich tomorrow."
Project Ariana is a high-definition video projector that uses an ultra-wide fish eye lens and advanced processing capabilities to extend the gaming experience into an entire room. The system adapts the projection of in-game elements to the dimensions and features of the physical environment. A pair of 3D depth sensing cameras together with proprietary calibration software automatically calibrates itself to detect environmental factors such as furniture and room lighting, to provide the perfect display for any room.