AMD Athlon 64 3800+
8. Far Cry v1.1 (DX9)
AMD Athlon 64 3800+ - Page 8
Far Cry v1.1 (DX9)
Far cry is an awesome First Person Shooter (FPS) based on a last generation 3D engine named CryEngine. Real-time editing, bump-mapping, static lights, network system, integrated physics system, shaders, shadows and a dynamic music system are just some of the state of-the-art features that the CryEngine offers.
A great advantage and strong point of the CryEngine is its physics system which supports character inverse kinematics, vehicles, rigid bodies, liquid, rag doll, cloth and body effects. All physics seem to be very realistic and you never get bored when facing enemies, since character models have multiple animations that blend in believable ways.
With an integrated shader system and a massive terrain which maximizes the view distance to 2km, these features make Far cry a perfect action game and also a referable benchmark to speak of.
For this benchmark we recorded our own custom demo for Far Cry on the Dam stage. We started from the beginning of the level at the beach and moved around a bit until we reached the cliff, from where the whole village can be seen.
Here are the results:
We can't see any major performance difference here. Windows XP 32-bit is able to run the game a bit faster by a lead of 2 fps. Unfortunately, we couldn't get our hands on a 64-bit version of Far Cry, with which Ubisoft claims to offer optimized code for AMD 64 that would take advantage of everything a 64-bit processor can offer and probably put WinXP x64 on top.