AMD Unveils First Mobile Graphics with Microsoft DirectX 11 Gaming Support for Notebooks
AMD today introduced its lineup of next-generation DirectX 11-capable ATI Mobility Radeon Premium graphics, including ATI Mobility Radeon HD 5870 graphics.
The entire family of DirectX 11-capable graphics consists of ATI Mobility Radeon HD 5800, ATI Mobility Radeon HD 5700, ATI Mobility Radeon HD 5600 and ATI Mobility Radeon HD 5400 series graphics. This top-to-bottom family of Direct 11-capable notebook graphics introduces new features including ATI Eyefinity multi-display technology, bringing powerful visual gaming to the notebook PC. Notebooks featuring the new graphics technology are previewed at the 2010 Consumer Electronics Show (CES) in the VISION Experience Center, located in the Grand Lobby (GL-8 and GL-10) of the Las Vegas Convention Center.
The next-generation family of DirectX 11-capable ATI Mobility Radeon HD 5000 series graphics represents an upgrade for OEMs to existing and upcoming 2009 AMD Mainstream and 2nd Generation Ultrathin notebook platforms, as well as next-generation ?Danube? mainstream and "Nile" ultrathin notebook platforms scheduled to launch in the first half of 2010.
The DirectX 11-capable ATI Mobility Radeon HD 5000 series graphics lineup is the first notebook graphics technology to support DirectCompute 11, allowing users to take full advantage of Windows 7, ATI Stream technology and both DirectX 11 and OpenCL
More than 20 DirectX 11 games are currently in development including EA Phenomic?s BattleForge, GSC Gameworld?s S.T.A.L.K.E.R.: Call of Pripyat, and Codemasters? Colin McRae: DiRT 2.
Designed using a 40nm process, the ATI Mobility Radeon HD 5870 offers four times the performance-per-watt efficiency over the last two generations of ATI Mobility Radeon Premium graphics.
Basic specifications:
1.04 billion 40nm transistors
TeraScale 2 Unified Processing Architecture
- 800 Stream Processing Units
- 40 Texture Units
- 64 Z/Stencil ROP Units
- 16 Color ROP Units
- GDDR5 memory interface
- PCI Express 2.1 x16 bus interface
DirectX 11 support
- Shader Model 5.0
- DirectCompute 11
- Programmable hardware tessellation unit
- Accelerated multi-threading
- HDR texture compression
- Order-independent transparency
OpenGL 3.2 support
Image quality enhancement technology
- Up to 24x multi-sample and super-sample anti-aliasing modes
- Adaptive anti-aliasing
- 16x angle independent anisotropic texture filtering
- 128-bit floating point HDR rendering
ATI Eyefinity multi-display technology
- Six independent display controllers
- Display grouping
Combine multiple displays to behave like a single large display
ATI Stream acceleration technology
- OpenCL 1.0 compliant
- DirectCompute 11
- Accelerated video encoding, transcoding, and upscaling
- Native support for common video encoding instructions
ATI CrossFireX multi-GPU technology
- Dual GPU scaling
ATI Avivo HD Video & Display technology
Engine clock speed: 700 MHz
Processing power (single precision): 1.12 TeraFLOPS
Polygon throughput: 700M polygons/sec
Data fetch rate (32-bit): 112 billion fetches/sec
Texel fill rate (bilinear filtered): 28 Gigatexels/sec
Pixel fill rate: 11.2 Gigapixels/sec
Anti-aliased pixel fill rate: 44.8 Gigasamples/sec
Memory clock speed: 1.0 GHz
Memory data rate: 4.0 Gbps
Memory bandwidth: 64 GB/sec
TDP: 50 Watts
The next-generation family of DirectX 11-capable ATI Mobility Radeon HD 5000 series graphics represents an upgrade for OEMs to existing and upcoming 2009 AMD Mainstream and 2nd Generation Ultrathin notebook platforms, as well as next-generation ?Danube? mainstream and "Nile" ultrathin notebook platforms scheduled to launch in the first half of 2010.
The DirectX 11-capable ATI Mobility Radeon HD 5000 series graphics lineup is the first notebook graphics technology to support DirectCompute 11, allowing users to take full advantage of Windows 7, ATI Stream technology and both DirectX 11 and OpenCL
More than 20 DirectX 11 games are currently in development including EA Phenomic?s BattleForge, GSC Gameworld?s S.T.A.L.K.E.R.: Call of Pripyat, and Codemasters? Colin McRae: DiRT 2.
Designed using a 40nm process, the ATI Mobility Radeon HD 5870 offers four times the performance-per-watt efficiency over the last two generations of ATI Mobility Radeon Premium graphics.
Basic specifications:
1.04 billion 40nm transistors
TeraScale 2 Unified Processing Architecture
- 800 Stream Processing Units
- 40 Texture Units
- 64 Z/Stencil ROP Units
- 16 Color ROP Units
- GDDR5 memory interface
- PCI Express 2.1 x16 bus interface
DirectX 11 support
- Shader Model 5.0
- DirectCompute 11
- Programmable hardware tessellation unit
- Accelerated multi-threading
- HDR texture compression
- Order-independent transparency
OpenGL 3.2 support
Image quality enhancement technology
- Up to 24x multi-sample and super-sample anti-aliasing modes
- Adaptive anti-aliasing
- 16x angle independent anisotropic texture filtering
- 128-bit floating point HDR rendering
ATI Eyefinity multi-display technology
- Six independent display controllers
- Display grouping
Combine multiple displays to behave like a single large display
ATI Stream acceleration technology
- OpenCL 1.0 compliant
- DirectCompute 11
- Accelerated video encoding, transcoding, and upscaling
- Native support for common video encoding instructions
ATI CrossFireX multi-GPU technology
- Dual GPU scaling
ATI Avivo HD Video & Display technology
Engine clock speed: 700 MHz
Processing power (single precision): 1.12 TeraFLOPS
Polygon throughput: 700M polygons/sec
Data fetch rate (32-bit): 112 billion fetches/sec
Texel fill rate (bilinear filtered): 28 Gigatexels/sec
Pixel fill rate: 11.2 Gigapixels/sec
Anti-aliased pixel fill rate: 44.8 Gigasamples/sec
Memory clock speed: 1.0 GHz
Memory data rate: 4.0 Gbps
Memory bandwidth: 64 GB/sec
TDP: 50 Watts