Wii Graphics to Get Boost From Nvidia's PhysX Engine
Nvidia today announced that it has been approved as a third party tools solution provider for the Wii console. As a result, the NVIDIA PhysX technology SDK is now available to registered Wii developers.
"Nintendo has reshaped the home entertainment and video game market with the success of the Wii console. Adding a PhysX SDK for Wii is key to our cross-platform strategy and integral to the business model for our licensed game developers and publishers," said Tony Tamasi, senior vice president of content and technology at NVIDIA. "With NVIDIA PhysX technology, developers can easily author more realistic game environments for the evolving demands of a broad class of Wii gamers."
The PhysX SDK for the Wii console, and all major gaming platforms, are available for license directly from Nvidia.
Last week, Nvidia also provided the PhysX SDK to the developers of Sony's PS3 entertainment console.
The PhysX SDK for the Wii console, and all major gaming platforms, are available for license directly from Nvidia.
Last week, Nvidia also provided the PhysX SDK to the developers of Sony's PS3 entertainment console.