Inno3D GT 240 iChiLL
6. Benchmarks - Crysis Warhead (DirectX9, DirectX10), S.T.A.L.K.E.R: Call Of Pripyat Benchmark
Review Pages
2. Testing platform
3. Testbed DirectX9/DirectX10
4. Benchmarks - FutureMark Hall Of Fame
5. Benchmarks - Crysis (DirectX10)
6. Benchmarks - Crysis Warhead (DirectX9, DirectX10), S.T.A.L.K.E.R: Call Of Pripyat Benchmark
7. Benchmarks - Company Of Heroes v1.71 (DirectX 10)
8. Benchmarks - Far Cry 2 (DirectX 9/10), Left4Dead (DirectX 9), StreetFighter IV (DirectX 9)
9. CUDA Compatibily
10. Overclocking, final words
This is another version of the popular Crysis game, the "Crysis Warhead". Compared to the original game, Crysis Warhead features many visual improvements in both DirectX9 and DirectX10 rendering modes. Below are the test results we wrote down for various resolutions with the anti-aliasing feature disabled.
The Inno3D GT 240 iChill XS3 performs more or less the same as the Gainward GT 240 GS. Their performance is good as soon as you do not set the quality settings any higher than "Mainstream". The "Gamer/Enthusiast" levels are not recommended under both DX9/DX10 rendering modes, as you can see in the results below:
- S.T.A.L.K.E.R: Call Of Pripyat Benchmark
The "Call of Pripyat" benchmark is freely available for everyone in order to have an idea of the visuals of the upcoming game and also test your system with the game and share your score online with other users. We used the highest detail settings under DX10 and a resolution of 1920x1200. The results are very good for the Day/Night/Rain scenarios but rather low at the 'SunShaft' preset. Probably reducing the visual quality settings and the resolution will get you some extra FPS:
Review Pages
2. Testing platform
3. Testbed DirectX9/DirectX10
4. Benchmarks - FutureMark Hall Of Fame
5. Benchmarks - Crysis (DirectX10)
6. Benchmarks - Crysis Warhead (DirectX9, DirectX10), S.T.A.L.K.E.R: Call Of Pripyat Benchmark
7. Benchmarks - Company Of Heroes v1.71 (DirectX 10)
8. Benchmarks - Far Cry 2 (DirectX 9/10), Left4Dead (DirectX 9), StreetFighter IV (DirectX 9)
9. CUDA Compatibily
10. Overclocking, final words