Sigma Showcases New 3D Video and 3D Graphics Technologies at CES
Sigma Designs will be showcasing a new range of 3D video and 3D graphics technologies at CES.
This coming year, a wide range of 3DTVs will be introduced that support full 1080p per eye. Hot on their heels, the next generation Blu-ray players will likely be the first consumer products to drive these new displays with eye-popping content. Meanwhile, next generation set-top boxes are looking at how to use 3D graphics to upscale their navigation and download more compelling applets while also accommodating the eventual emergence of 3D video telecasts. To enable these trends, Sigma is providing a showcase of 3D technologies that are expected to power a wide range of these next generation consumer products.
Sigma will demonstrate 3D video capability that takes advantage of advanced 3D video algorithms and content from RealD to show stereoscopic output on a 3D equipped television. This 3D video platform is based on Sigmas SMP8644 media processor combined with Sigmas GF9452 VXP video processor which will output full HD left eye/right eye interleaved images. Additionally, the demonstration will provide image enhancement of the 3D content using proprietary VXP detail enhancement and adaptive contrast enhancement algorithms.
As a second demonstration, there will be also a showcase of the 3D graphics capability that operates over the OpenGL ES interface to render high performance 3D imaging. This 3D graphics platform is based on Sigmas latest silicon that offers a new 3D engine - featuring a tile-based architecture with a universal shader engine supporting multi-threaded operations with both pixel and vertex shading. It is capable of rendering 16 million polygons/second, pixel fill rates of 500 million pixels/second, and texture element fill rates of over 100M texels/second.
Sigma will demonstrate 3D video capability that takes advantage of advanced 3D video algorithms and content from RealD to show stereoscopic output on a 3D equipped television. This 3D video platform is based on Sigmas SMP8644 media processor combined with Sigmas GF9452 VXP video processor which will output full HD left eye/right eye interleaved images. Additionally, the demonstration will provide image enhancement of the 3D content using proprietary VXP detail enhancement and adaptive contrast enhancement algorithms.
As a second demonstration, there will be also a showcase of the 3D graphics capability that operates over the OpenGL ES interface to render high performance 3D imaging. This 3D graphics platform is based on Sigmas latest silicon that offers a new 3D engine - featuring a tile-based architecture with a universal shader engine supporting multi-threaded operations with both pixel and vertex shading. It is capable of rendering 16 million polygons/second, pixel fill rates of 500 million pixels/second, and texture element fill rates of over 100M texels/second.