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Longhorn, DirectX and the Future of Windows Gaming

Longhorn, DirectX and the Future of Windows Gaming

GPUs Jul 1,2005 0

The latest developments on Windows gaming, graphics technologies and the impact of Windows Loghorn in the upcoming 64-bit era are presented in an interview with Chris Donahue, the leader of Microsoft's Developer Relations team for Windows Graphics and Gaming Technologies. Chris Donahue also describes the evolution of DirectX, and how Microsoft's XNA game development platform will help developers on Windows and Xbox. The interview is available on GameDaily.com website.

Tags: XNAMicrosoft
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ASUS Republic of Gamers Announces Availability of ROG Swift OLED PG27UCWM and PG32UCWM Tandem RGB OLED Gaming Monitors
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