3DMark Port Royal Ray Tracing Benchmark Coming on January 8
UL Benchmarks confirmed that the world’s first dedicated real-time ray tracing benchmark for gamers - the Port Royal - is coming to 3DMark on January 8, 2019.
Port Royal will be coming to 3DMark Advanced Edition and 3DMark Professional Edition on January 8. It will not be possible to run Port Royal in 3DMark Basic Edition or the 3DMark Demo on Steam.
Below are the pricing details:
- 3DMark Port Royal upgrade, USD $2.99
- 3DMark Advanced Edition, USD $29.99
Real-time ray tracing promises to bring new levels of realism to in-game graphics. Port Royal uses DirectX Raytracing to enhance reflections, shadows, and other effects that are difficult to achieve with traditional rendering techniques.
As well as benchmarking performance, 3DMark Port Royal is a realistic example of what to expect from ray tracing in upcoming games— ray tracing effects running in real-time at reasonable frame rates at 2560 × 1440 resolution.
3DMark Port Royal was developed with input from AMD, Intel, NVIDIA, and Microsoft, and implements the DirectX Raytracing API.
Port Royal will run on any graphics card with drivers that support DirectX Raytracing. As with any new technology, there are limited options for early adopters, but more cards are expected to get DirectX Raytracing support in 2019.