Google's Area 120 Releases Casual Games For Slow Devices
Area 120, Google’s lab for experimental projects, today announced GameSnacks -- HTML5 games designed for on any device that lets you connect to the internet.
Many games (especially web games) don’t load well on low memory devices and 2G or 3G networks that hundreds of millions of people rely on. Google says GameSnacks games are fast and easy to play.
A typical web game loads on a 1 GB RAM phone on a 3G network in 12 seconds. Google says that GameSnacks games can load within a few seconds in network conditions slower than 1 Mbps, which tens of millions of people worldwide experience.
The Area 120 team works with developers to achieve fast performance by reducing the size of the initially-loaded HTML page, compressing additional assets such as scripts, images, and sounds, and waiting to load them until necessary.
GameSnacks games are simple, deigned for casual gamers. Games only last for a few minutes, and have straightforward rules that can be learned without instructions. GameSnacks games are accessible on any web-capable device. Each game supports touch, keyboard, and mouse controls and can be played on Android, iOS, and desktop devices.
Google has also partnered with Gojek to bring GameSnacks games into the Gojek ecosystem through GoGames. Gojek is a technology platform in Southeast Asia. Through this partnership, Google will deliver more accessible gaming experiences to Southeast Asian users, starting in Indonesia.