New features in Flash Player 10.3 include:
- Media measurement (desktop only) - Measuring video usage just got easier. Using Adobe SiteCatalyst with Flash Player 10.3, developers can implement video analytics for websites with as little as two lines of code for the first time. Media Measurement for Flash Player allows companies to get real-time, aggregated reporting of how their video content is distributed, what their audience reach is, and how much video is played. Mobile support will be available in an upcoming release, Adobe said.
- Acoustic echo cancellation (desktop only) - With Flash Player 10.3, developers can create real-time online collaboration experiences with high-quality audio for telephony, in-game voice chat, and group conferencing applications. Developers can take advantage of acoustic echo cancellation, noise suppression, voice activity detection, and automatic compensation for various microphone input levels. End users will be able to experience higher quality audio facilitating smoother conversation flow, without using a headset.
- Enhanced privacy protection - Flash Player 10.3 enables local storage clearing within browsers' privacy settings and streamlines the controls of the Flash Player privacy, security and storage settings within the local control panel of desktop OSes.
- Security enhancements including the support of auto-update notification for MacOS - See the Security Bulletin APSB11-12 for more details.
For more information on the new features and a list of bug fixes, see Flash Player 10.3 release notes.
The Flash Player Incubator is also being updated today, highlighting new technologies and APIs that will provide enhancements for performance, security, as well as support video and Customer Experience Management (CEM) solutions. Detailed feature descriptions are available on Adobe Labs.
Finally, Adobe now has an official name for one of its first Incubator technologies - the project formerly known by the code name "Molehill" will be called Stage 3D. Stage 3D is a new method/model of 2D and 3D rendering developed by Adobe and is supported with a new Stage3D API. The Stage3D API is a set of low-level GPU-accelerated APIs enabling 2D and 3D capabilities across multiple screens and devices (desktop, mobile and TV). These new low-level APIs will provide 2D and 3D engine developers the flexibility to leverage GPU hardware acceleration for significant performance gains.