Club3D X1800XT
11. Quake 4
In a desperate war for Earth's survival, against an unrelenting alien enemy, the only way to defeat them is to become one of them. Armed with advanced weaponry and vehicles and aided by an elite squad of marines, you take the battle to the heart of the Strogg home planet and become Earth's only hope for victory.
Quake 4 is a First Person Shooter developed by Ravensoft, based on the Doom 3 engine and the graphics and gameplay certainly reflect that fact. For those who really hated the one-way corridors of Doom 3, new outdoor areas have been added to the game, however the feeling still remains the same as these areas are quite small-scale, contrary to what other games have to offer.
- Benchmark Settings
As Quake 4 includes no default benchmark, we decided to go with another publicly available demo to measure performance. The one we chose is a demo made by HWSpirit which involves a small outdoor scene followed by a long indoor combat. As preloading the stage once again failed miserably and the average framerate varied a lot the second time we ran the demo, we ran it twice every time and measured only the second run.
The resolutions we used are 800x600, 1024x768, 1280x1024 and 1600x1200. We measured performance with and without Anti-aliasing.
In Quake 4, the Club3D X1800XT continues the tradition producing lower framerates than the NVidia cards.
Enabling anti-aliasing narrows the gap between the cards. At 1600x1200, the overclocked 7800GTX from Asus yields the highest framerate, followed by the Club3D card and finally the AOpen and XFX.