Gaming, And Data Center Chips Push Nvidia's Financial Fugures, Foundry Deal With Samsung In Sight
Nvidia reported high quarterly sales growth powered by strong demand for the company's processors used in gaming computers and in data centers. Nvidia has emerged as a dominant player in the high-end PC gaming market. The gaming division accounts for more than half of the company's total revenue.
Nvidia has been diversifying into fields such as self-driving cars, virtual reality and into making processing units for deep learning, a fast-growing field of artificial intelligence that helps computers crunch and make sense of huge amounts of data.
"Strong demand for our new Pascal-generation GPUs and surging interest in deep learning drove record results," Chief Executive Jen-Hsun Huang said in a statement.
Data centers have emerged as a growth engine for the company, notching a near 110 percent jump in sales in the latest quarter from a year earlier.
Revenue from the company's gaming business, which makes chips that render graphics in video games, rose 18.3 percent to $781 million in the second quarter ended July 31.
Nvidia forecast revenue to increase to $1.68 billion plus or minus two percent in the current quarter.
Revenue rose about 24 percent to a record $1.43 billion in the three months ended July. Nvidia's net income soared to $253 million, in the latest quarter from $26 million a year earlier.
Deal with Samsung?
In related news, Samsung Electronics has won a contract manufacturing order to make new GPU products for Nvidia, South Korea's Chosun Biz newspaper reported on Friday, citing unnamed sources.
The paper said Samsung would start making the next-generation GPUs using its 14-nanometre production technology before year-end, based on the U.S. company's Pascal architecture. It did not specify the value of the order.