Inno3D GTX 460 768MB review
7. Far Cry 2 (DX 9/10), Left4Dead (DX 9), StreetFighter IV (DX 9), Unigine Engine (DX10)
Review Pages
2. Meet the Inno3D GTX 460 768MB
3. How we test
4. FutureMark Hall Of Fame
5. Crysis Warhead, S.T.A.L.K.E.R: Call Of Pripyat Benchmark
6. Company Of Heroes v1.71 (DirectX 10)
7. Far Cry 2 (DX 9/10), Left4Dead (DX 9), StreetFighter IV (DX 9), Unigine Engine (DX10)
8. Dirt 2 (DX 11), Alien Vs Predator Benchmark v1.03 (DX 11), Overclocking
9. Conclusion
- Far Cry 2 (DirectX 9/10)
The 'Far Cry 2' supports both DirectX 9 and DirectX10.
Here we also have a close comparison between the Inno3D GTX 460 768MB and the Gainward GTX 465 GOOD edition. In all cases Inno3D's solution performs pretty well and in some cases, it even gave higher FPS than the GTX 465 . Of course, this could be attributed to an optimization done through the latest graphics driver we used for today's test:
Enabling DX10 shaders and the 'Ultra high' quality result to an extra lead for the GTX 465 series, with the Inno3D GTX 460 768MB to lag behind by just 3FPS:
- Left4Dead (DirectX 9)
Introduced in 2004, Valve’s Source engine continues to live on in new Valve games. Although this game is not very GPU limited to a significant degree we are using it in our testbed.
We used a custom time demo and measured the performance of the graphics card for the resolutions of 1280x1024, 1650x1080 and 1920x1200, with 16xAF enabled and all visual settings maxed out.
The Inno3D GTX 460 768MB performed well giving 100.40 FPS at 1280x1024 and 78.79 FPS for 1920x1200 with 16xAA. However, as you can see in the table of results below, the various cards can do little to separate themselves here, no matter if they carry different amounts of memory on board or some of them are factory overclocked. You can also see that the game does pretty well under AMD’s HD5770 card:
- StreetFighter IV (DirectX 9), Unigine Engine (DX10)
Lastly, two more benchmarks from the Streetfighter IV and the Unigine Benchmark Engine (DX10) demonstrating the graphic performance of the graphic card.
Unigine is a proprietary cross-platform middleware, developed by Unigine Corp. It is used as either a game engine or as an engine for VR systems. Unigine currently has support for OpenGL 4.0 and DirectX 11 It supports hardware tessellation and Screen Space Ambient Occlusion (SSAO), DirectCompute, and Shader Model 5.0.
The Inno3D GTX 460 768MB continued its good performance with the Streetfighter IV game.
We also tested the Inno3D GTX 460 with the DX11 shaders at 1280x1024. We got a generous 42.90 FPS, which is more than enough in order to play the game.