Italian court rules mod chips legal
An Italian court has dealt a major blow to the efforts of
the platform holders to crack down on mod chips, ruling that
PS2 mod chip devices are designed to "avoid monopolistic
positions."
The case was brought over a seizure of modded PlayStation 2s
by the Italian authorities some days previously, with the
court deciding that this seizure was illegal and that
modding consoles is a legitimate practice.
The chips "avoid monopolistic positions and improve the possibilities for use of the PlayStation," according to the ruling, which described Sony's attempts to limit the uses of the PS2 as "absurd," pointing out that the console cannot play titles from other geographic regions or home-made software products.
The decision was focused on an interpretation of Italian law relating to a company's right to limit the use of its products once they have been sold, with the final conclusion being that "the product's owner can use it as they see fit."
That's not what the console manufacturers will have wanted to hear, given that their business model is largely based on the idea of selling console hardware at a loss (at least in the early parts of its lifespan) and restricting its use to playing licensed software only so that the money can be recouped through licensing fees.
The report into the case was published by the Association pour la Liberte dans les Communications Electroniques Interactives, a similar body to the United States' Electronic Frontier Foundation.
The chips "avoid monopolistic positions and improve the possibilities for use of the PlayStation," according to the ruling, which described Sony's attempts to limit the uses of the PS2 as "absurd," pointing out that the console cannot play titles from other geographic regions or home-made software products.
The decision was focused on an interpretation of Italian law relating to a company's right to limit the use of its products once they have been sold, with the final conclusion being that "the product's owner can use it as they see fit."
That's not what the console manufacturers will have wanted to hear, given that their business model is largely based on the idea of selling console hardware at a loss (at least in the early parts of its lifespan) and restricting its use to playing licensed software only so that the money can be recouped through licensing fees.
The report into the case was published by the Association pour la Liberte dans les Communications Electroniques Interactives, a similar body to the United States' Electronic Frontier Foundation.