NVIDIA Introduces New GeForce GTX SUPER Series Armed with GDDR6
In the latest addition to its GeForce GTX family of gaming GPUs, NVIDIA today unveiled the GeForce GTX 1660 SUPER as well as the GeForce 1650 SUPER.
NVIDIA claims that the new pair, which is positioned to compete with AMD’s impending Radeon RX 5500 series, delivers up to 2X the performance of the prior generation GTX 10-series GPUs and up to 50 percent more performance over the original GTX 16-series. The new GPUs are powered by the Turing architecture and ship with GDDR6 memory. The pair won’t get you real-time ray tracing, which the standard RTX and RTX Super cards offer.
The $229 GeForce GTX 1660 Super largely mirrors the specifications of the spectacular original GTX 1660: clock speeds, CUDA counts, texture units, die size—the underlying graphics processor remains identical in the Super.
The key difference is in memory. Nvidia swapped out the slower GDDR5 memory of the original GTX 1660 for GDDR6 VRAM in the new GTX 1660 Super. The upgraded memory pushes the new card well beyond the original GTX 1660’s performance and closer to the frame rates pumped out by the $280 GTX 1660 Ti.
The new GPUs take advantage of many of Turing’s modern architecture features, including concurrent floating point and integer operations, a unified cache architecture and deliver turbocharged performance using adaptive shading technology.
The 1660 SUPER and 1650 SUPER GPUs use new GDDR6 memory running at 14 Gbps and 12 Gbps. They are designed to play games at 1440p and 1080p, respectively, and have boost clocks of almost 1.8 GHz, which can be overclocked.
While the original GTX 1650 uses Nvidia’s smallest TU117 GPU, the new GTX 1650 Super uses a cut-down version of the larger TU116 GPU found in the GTX 1660 series. It should be significantly more powerful, with 1,280 CUDA cores (compared to the original’s 896), higher clock speeds, the 4GB of upgraded GDDR6 memory over a 192-bit connection.
Model number | GeForce GTX 1660 SUPER | GeForce GTX 1660 | GeForce GTX 1660 Ti | GeForce RTX 2060 |
---|---|---|---|---|
Architecture | Turing | Turing | Turing | Turing |
Manufacturing process | 12nm FFN | 12nm FFN | 12nm FFN | 12nm FFN |
GPU core | TU116 | TU116 | TU116 | TU106 |
SMS | 22 units | 22 units | 24 units | 30 units |
CUDA cores | 1,408 units | 1,408 units | 1,536 units | 1,920 units |
Tensor cores | - | - | - | 240 units |
RT cores | - | - | - | 30 units |
Texture units | 88 units | 88 units | 96 units | 120 units |
ROP units | 48 units | 48 units | 48 units | 48 units |
Base clock | 1,530MHz | 1,530MHz | 1,500MHz | 1,365MHz |
Boost clock | 1,785MHz | 1,785MHz | 1,770MHz | 1,680MHz |
Memory capacity | 6GB (GDDR6) | 6GB (GDDR5) | 6GB (GDDR6) | 6GB (GDDR6) |
Memory speed | 14Gtps | 8Gtps | 12Gtps | 14Gtps |
Memory interface | 192bit | 192bit | 192bit | 192bit |
Memory bandwidth | 336GB / s | 192GB / s | 288GB / s | 336GB / s |
Power consumption | 125W | 120W | 120W | 160W |
It also includes Nvidia’s newer and much more efficient “Turing” Encoder, which "is up to 15 percent more efficient—requiring 15 percent less bitrate at the same quality level—than previous-generation Pascal NVENC when encoding with H.264, and 25 percent for HEVC,” according to Nvidia.
Unlike the other Super cards, NVIDIA is giving the GTX 1650 Super a much bigger jump in performance. With a planned increase in GPU throughput of 46%, and paired with faster 12Gbps GDDR6 memory, the new card should be farther ahead of the GTX 1650.
The GTX 1650 is pweored by a more powerful TU116 GPU from the GTX 1660 series. This means you it has more SMs and CUDA Cores. Coupled with that is a small bump in clockspeeds, which pushes the on-paper shader/compute throughput numbers up by just over 46%. And just like the GTX 1660 Super, the GTX 1650 Super is getting the GDDR6 treatment as well. Here NVIDIA is using slightly lower (and lower power) 12Gbps GDDR6, which will be attached to the GPU via a 128-bit memory bus.
The GTX 1650 Super will still only have 32 ROPs. This means that while the GTX 1650 Super will have 46% more shader performance, it will only have 4% more ROP throughput for pushing pixels.
While the original GTX 1650 is a 75 Watt card, the Super-sized card will be a 100 Watt card.
Along with the new GPUs, NVIDIA is releasing its latest Game Ready Driver, which delivers Day 0 support for hundreds of AAA titles and four new gaming features -- ReShade, NVIDIA Ultra Low Latency, Enhanced Customizable Image Sharpening, and Turing Encoder -- which are described below.
With over 3 million downloads last year, ReShade benefits from a modding community that creates post-processing shaders for PC gaming. With the latest Game Ready Driver and GeForce Experience update, GeForce gamers can tap into hundreds of ReShade filters and easily apply them in their favorite games using NVIDIA Freestyle or Ansel.
In addition, the NVIDIA Ultra Low Latency (NULL) mode has been enhanced with support for G-SYNC variable rate technology support, so gamers can enjoy the tear-free visuals provided by G-SYNC, along with the benefit of quick response time that lower latency provides in games.
NVIDIA has also integrated an improved image-sharpening filter in the NVIDIA Control Panel for even faster performance and support for all DirectX 9, 11 and 12 games. It has adjustable sharpening sliders and offers a per-game profile, so gamers can custom tailor the level of sharpness for each of their favorite games.
Designed for gamers who like to stream on platforms like Twitch and Mixer, the new GeForce GTX 1660 SUPER and 1650 SUPER GPUs feature the latest Turing Encoder (NVENC). With support from top streaming applications like Open Broadcaster Software and XSplit, GeForce users can benefit from new and improved NVENC integrations, making it easier than ever to start streaming their gameplay.
The new graphics cards also support GeForce Experience, the NVIDIA gaming application that provides in-game features such as:
- NVIDIA Highlights — automatically captures the best gaming moments. Close to 50 games already support Highlights, including Call of Duty: Modern Warfare, Fortnite, and PLAYERUNKNOWN’S BATTLEGROUNDS.
- NVIDIA Ansel — lets gamers take in-game photos in more than 80 games and share their photos and participate in monthly photo contests on Shot with GeForce.
- NVIDIA Freestyle — lets gamers customize the appearance of more than 650 games using post-processing technology. The latest filters can convert gameplay or photos into an oil painting or watercolor, or deliver an appearance that is right out of a movie or a retro 1980s environment.
Nvidia won’t release its own Founders Edition graphics cards for the new GTX 16-series Super GPUs. GeForce GTX 1660 SUPER custom boards are now available worldwide, starting at $229, from add-in card providers including ASUS, Colorful, EVGA, Gainward, Galaxy, Gigabyte, Innovision 3D, MSI, Palit, PNY and Zotac. GeForce GTX 1650 SUPER custom boards will be available worldwide on Nov. 22. Pricing for the 1650 Super is coming at a later date.