Samsung introduces HDR10+ Gaming with VRR, HDR auto-calibration
According to FlatpanelsHD, Samsung has revealed its alternative to Dolby Vision for gaming. The new HDR10+ Gaming extension, which will launch in 2022, supports VRR, HDR auto-calibration, and low latency tone-mapping. The new HDR10+ Gaming extension will be built on three pillars: a) VRR (Variable Refresh Rates), b) Automated HDR Calibration and c) Low Latency Source Tone Mappings
HDR10+ with VRR
The company explained that HDR10+ for gaming will support VRR (Variable Refresh Rate) up to 120Hz. The first TVs and displays to support HDR10+ Gaming will launch in 2022. It is not clear if any current HDR10+ compatible TVs can be updated to support HDR10+ Gaming.
Automated HDR calibration
"During the handshaking, a display provides its panel properties to the game's HDR10+ processing block. On receiving the physical attributes from the display the game automatically performs its HDR10+ video output optimization for the given display without the user having to do it manually," explained Bonggil Bak. "This process is not only convenient but also very effectively preserves the original creative intent of the game creators."
Low Latency Source Tone Mapping
The last HDR10+ Gaming feature is Low Latency Source Tone Mapping, which is an effort to ensure that the tone-mapping process for HDR10+ does not add any extra latency to the gaming signal. "One of the goals when we designed the HDR10+ Gaming extension was to make the extra latency zero, so both for the cloud scenarios and local game machine scenarios we separately developed zero latency architectures for our HDR10+ Gaming tone-mapping processes."
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