Kinect for Xbox 360 Moves to Windows with upcoming SDK
Kinect for Xbox 360 was launched in November 2010. Later this spring, Microsoft will release a non-commercial Kinect for Windows software development kit (SDK) from Microsoft Research to encourage the freedom to create new experiences with natural user interfaces (NUI).
"We believe the combined creativity of Microsoft and the academic research and enthusiast communities will lead to new experiences that will transform our relationship with computers," Steve Clayton wrote at Microsoft blog.
At MIX11, an annual developer conference hosted by Microsoft, the power and potential of Kinect was center stage. Craig Mundie has referred to Kinect as the next big incarnation in computing. It is the beginning of a journey to make technology more natural to use. Microsoft believe that that Kinect can be more than just a platform for gaming and entertainment. It opens up opportunities that span everything from delivering new personal experiences to addressing societal challenges in the fields of healthcare and education.
"We are in a world where technology is becoming more invisible, made possible by combining sensory inputs (touch and voice) with the knowledge of what youre trying to do (contextual awareness), where you are and what is around you (environmental awareness), 3D simulation and anticipatory learning, and more," Clayton said.
For more updates and information on the Kinect for Windows SDK, check out the Microsoft Research website.
At MIX11, an annual developer conference hosted by Microsoft, the power and potential of Kinect was center stage. Craig Mundie has referred to Kinect as the next big incarnation in computing. It is the beginning of a journey to make technology more natural to use. Microsoft believe that that Kinect can be more than just a platform for gaming and entertainment. It opens up opportunities that span everything from delivering new personal experiences to addressing societal challenges in the fields of healthcare and education.
"We are in a world where technology is becoming more invisible, made possible by combining sensory inputs (touch and voice) with the knowledge of what youre trying to do (contextual awareness), where you are and what is around you (environmental awareness), 3D simulation and anticipatory learning, and more," Clayton said.
For more updates and information on the Kinect for Windows SDK, check out the Microsoft Research website.