Star Wars Knights of the Old Republic II
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REQUIEREMENTS: 1Ghz or higher CPU, Win 98SE/ME/2000/XP, 256MB memory, 4x CD-ROM, 32MB Graphic Card with Hardware T&L Capability required, 2.2GB free space, DirectX 9.0c
LucasArts
has made the most of the "gold mine" which bears the name of Star
Wars. During all these years from 1982 (when LucasArts was established) until
today, LucasArts
has created a surfeit of titles based on the Star Wars universe, from first
person shooters (the Jedi Knight series to the latest Republic Commando)
to simulations
(X-Wing VS Tie Fighter, X-Wing Alliance etc) and from strategy (Star Wars
Galactic Battlegrounds) to huge multiplayer online Role Playing Games
(Star Wars Galaxies).
However, the first RPG title didn't appear until 2003, when LucasArts in collaboration with Bioware created Star Wars: Knights Of The Old Republic (KOTR). The game was fantastic and it managed to win more than 40 "Game of the Year" awards (it was also the RPG of the year). After that, a sequel was inevitable. This time LucasArts offered the creation of the sequel not to Bioware but to the newly established Obsidian (which has members from ex Black Isle Studios with significant experience in RPG development). Obsidian's first task wasn't an easy one: Star Wars KOTR2 - The Sith Lords has to prove that is a worthy successor to an "all time classic" game.
Some Star Wars KOTR2 screenshots
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