"Weve always been confident that Xbox 360 offers more entertainment value than any other console on the market, and these latest numbers show that consumers agree," said Don Mattrick, senior vice president of the Interactive Entertainment Business at Microsoft. "We expect our growth to continue to accelerate. Our news at E3 next week will underscore our commitment to bringing blockbuster entertainment experiences to everyone and to growing the Xbox entertainment brand globally."
Over the course of this console generation, U.S. consumers alone have spent $14.5 billion across all categories on Xbox 360 at retail. To date, consumers have downloaded nearly 1 billion pieces of gaming and entertainment content from Xbox LIVE Marketplace, including a premium high- and standard-definition movies and TV shows from top studios and networks around the world.
Activity on Xbox LIVE surged following the launch of the New Xbox Experience in November 2008. Since that time, the community has recorded a 136 percent increase in new members, TV and movie downloads have more than doubled, and purchases of games, Game Add-ons and more on Xbox LIVE Arcade have increased by 70 percent.