XFX 6800GS
13. F.E.A.R.
You aren't a soldier. You are a weapon. A paramilitary force infiltrates a multi billion dollar aerospace compound taking hostages, but issuing no demands.
The government responds by sending in its best special operations teams, only to have them obliterated. Live footage of the massacre is cut short by an unexpected wave of destruction that leaves military leaders stunned and in disbelief.
First Encounter Assault Recon (F.E.A.R.) is one of the new-generation FPS. The graphics are really stunning, the plot behind the whole shooting successfully keeps it interesting and even the A.I. seems to work well.
F.E.A.R. offers a lot to the First Person Shooter world. The graphics are very clear with excellent textures, great new effects that will stress your graphics card and rag-doll physics that are waiting to be exploited as you progress through the game.
- Benchmark Settings
F.E.A.R. allows you test the video settings with a mini-benchmark involving a lot of weapon firing, explosions and several other effects. After the benchmark is run, you're presented with a screen showing your minimum, average and maximum framerates and also percentages of how often the framerate was below 25fps, between 25 and 40, and finally above 40. For presentation reasons, we're just sticking to the minimum and average framerates.
The resolutions we used are 800x600, 1024x768, 1280x1024 and 1600x1200. We measured performance with high and highest details.
The Club3D X1800XT seems to perform better with newer games. But again, although the 6800GS XXX card came last in this comparison, it gave its best and in the end, wasn't that far behind.
F.E.A.R. turns out to be a real headache for nVidia chipsets, while the ATI X1800XT gets first place at all game resolutions. It is really interesting to observe that the 6800GS XXX managed to climb above the 7800GTX card at higher resolutions. We ran the test two times to be sure about the results, but again the same fps values were reported. It is more probable to assume a driver limitation, rather than the 6800's supremacy over the 7800GTX.