Futuremark is developing a Virtual Reality (VR) benchmark that uses a combination of software and hardware to measure performance, latency, and accuracy. Designed primarily for manufacturers and press, the VRMark benchmark will test a system's ability to deliver high quality virtual reality experiences for a range of content types from photos and video to games and simulations.
Futuremark is inviting VR system manufacturers to join its Benchmark Development Program. BDP members will have access to VRMark throughout its development, gaining understanding of its workloads, right down to the source code.
"There are already more than a dozen different head-mounted displays for VR at various stages of completion. Analysts forecast that VR will reach 10.8 million users by the end of 2016. But delivering a great VR experience relies on overcoming significant performance challenges," said Jukka Mäkinen, Managing Director at Futuremark. "With VRMark, we're aiming to help everyone, from industry engineers and press reviewers to the end user at home, discover the best performing VR technology."
VRMark will test a VR system's ability to deliver a consistently high frame rate across of a range of quality settings and content types. VR is highly sensitive to variations in frame rate. A smooth and stable frame rate is crucial to providing a comfortable VR experience.
In addition, VRMark will measure frame latency and the responsiveness and accuracy of the sensors present in the headset. Low latency is a key factor in achieving the feeling of presence in a VR world and avoiding motion sickness.
Futuremark and its parent company, UL, will additionally offer professional lab-based VR testing and verification with precision instruments to industry customers.